These are the already implemented statistics that define your abilities in game.
Used for melee combat calculations.
Used to determine maximum health and resists.
Used to for resisting attacks and riposte.
Used to determine base unarmored rating. Used for avoidanceand effects defence rating.
Used for physical movement. Effects casting speed and wielding magical weapons.
Used to determine maximum mana and regeneration.
Used to determine maximum mana (priests) and mana regeneration.
Used to determine maximum mana and mana regeneration. (Shamans and Tempests).
Quest based statistic used for melee and ranged combat, spells and maximum health and mana. Also effects resisting spells and detrimentals. Achieved by completing quests.
Standard stats can be additional enchanced by up to 10 points in the Advancement Tab
Increases base hp by 10 and increasing intervals (5)