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Appearance

Name: Race Name

Size: (Height of the race)

Skin: (Colour of their skin)

Hair: (Colour of their hair)

Eyes: (Colour of their eyes)

Legs: (How many legs?)

Arms: (How many arms?)

Artistic Style

Associated colour: (Colour that is often found with these people)

Associated mood: (Happy/Neutral/Sad)

Ability

Combat Ability: (Good, Normal, Poor, None)

Magic Ability: (Good, Normal, Poor, None)

Alignment and Faction

Alignment: Good

Home City: (The Main City of the race, if applicable - or Wilderness if an animal etc)

Primary Faction: (the main faction, ie The Nasudonians)

Primary Deity: (the main diety for this race)

Background

The Vampires of the Western Hemisphere are the original descendents of the Mysmaal race. Sometime, many thousands of years ago, there was a civil war and some fled to the Eastern Continents to escape the war and build an empire of their own. The Vampires that remained were devestated - centuries of war thinned their numbers and most of the original houses were destroyed in feral combat all over the Western Hemisphere.

Vampires that remain to this day in the west are a rare sight and if another race has the misfortune of stumbling upon them they are either used to feed the nest or held as slaves, similar to the fate of the Dark Elves.

The name Mysmaal is believed to have it's origins based on a tower named Mysma on the continent of Alcor which may or may not have originally been constructed by the Vampires themselves.

The Mysmaal are extremely dangerous, mysterious and extremely knowledgable in all forms of combat and magic and it is believed even Hiran Asura avoided them during the days of the Cataclysm. Mysmaal seem to prefer night time and a rumour has sometimes stated they are unable to walk in the sun. This is incorrect however.

Inspirational Reference

(a web link to some useful art that may help the artist)